Naval Warfare Script | Op Roblox Pastebin 2023
GodMode, InfAmmo, More!

Dear pastebinscript.com users: Good day. From me to you, Naval Warfare Script, happy new year! We pledge to release more Roblox scripts this year, as everyone’s favorite game.
As Naval Warfare is a rather well-known game, we have been given permission to publish the script for the first time on our website today.Naval Warfare HUB is the name of the script’s graphical user interface.
Features of Naval Warfare Script
- Inf Ammo
- GodMode
- Teleport
- WalkSpeed
- JumpPower
- More!
Naval Warfare is a 3D rendered 2D top down twin stick shooter with a hazy naval theme that incorporates features from Bioshock and steampunk, rather than being a fantastic WW1/WW2 military sim.
Control an extraterrestrial Art Deco superboat as you go through a system of canals and shoot enemy boats with your lightning-fast weapon. You’ll like this if you like gamepad-based arcade shooters.navigating with the left stick, shooting with the right stick, and special attack buttons.
How to Use Naval Warfare Hack
- Copy the Naval Warfare Cheat Code below
- Open your Naval Warfare
- Paste the exploit Pastebin script code
- Run it
- Enjoy Free Pastebin Roblox Scripts Cheat content on our point
It has enough features, like endless ammo, fast fire, loop killing enemies, god mode, RPG aura, infinite yield, and more, even if we are unable to determine who wrote it.
Script Code
local library = loadstring(game:HttpGet("https://pastebin.com/raw/HYcfs6KC", true))() library.options.underlinecolor = "rainbow" local w = library:CreateWindow('Naval Warfare') w:Toggle('Rapid Fire (Hold E)', {flag = "toggle1"}) spawn(function() while wait() do if w.flags.toggle1 then if game.Players.LocalPlayer.Character:WaitForChild("Humanoid") then local UIS = game:GetService("UserInputService") while wait() do if UIS:IsKeyDown(Enum.KeyCode.E) then game:GetService("Players").LocalPlayer.Character["M1 Garand"]:Activate() end end end end end end) w:Toggle('Infinite Ammo', {flag = "toggle2"}) spawn(function() while wait(3) do if w.flags.toggle2 then if game.Players.LocalPlayer.Character:WaitForChild("Humanoid") then -- This script was generated by Hydroxide local oh_get_gc = getgc or false local oh_is_x_closure = is_synapse_function or issentinelclosure or is_protosmasher_closure or is_sirhurt_closure or checkclosure or false local oh_get_info = debug.getinfo or getinfo or false local oh_set_upvalue = debug.setupvalue or setupvalue or setupval or false if not oh_get_gc and not oh_is_x_closure and not oh_get_info and not oh_set_upvalue then warn("Your exploit does not support this script") return end local oh_find_function = function(name) for i,v in pairs(oh_get_gc()) do if type(v) == "function" and not oh_is_x_closure(v) then if oh_get_info(v).name == name then return v end end end end local oh_reload = oh_find_function("reload") local oh_index = 4 -- replace this with the index of the upvalue local oh_new_value = math.huge -- replace this with the value that you want to set the upvalue to oh_set_upvalue(oh_reload, oh_index, oh_new_value) -- WARNING: THIS SCRIPT MAY NOT WORK, DO NOT RELY ON THE UPVALUE SCANNER FOR 100% FUNCTIONAL SCRIPTS! -- "scout_closure" may not find the correct function if there are multiple functions with the same name end end end end) w:Toggle('Kill Opposite Team', {flag = "toggle3"}) spawn(function() while wait(0.1) do if w.flags.toggle3 then if game.Players.LocalPlayer.Character:WaitForChild("Humanoid") then for i,v in pairs(game.workspace:GetDescendants()) do if v.Name == "Humanoid" then if v.Parent.Name.Team ~= game.Players.LocalPlayer.Team then local A_1 = "shootRifle" local A_2 = "" local A_3 = { [1] = v.Parent.HumanoidRootPart } local Event = game:GetService("ReplicatedStorage").Event Event:FireServer(A_1, A_2, A_3) local A_1 = "shootRifle" local A_2 = "hit" local A_3 = { [1] = v } local Event = game:GetService("ReplicatedStorage").Event Event:FireServer(A_1, A_2, A_3) end end end end end end end) w:Section("Must have RPG GamePass") w:Toggle('Shoot RPG', {flag = "toggle4"}) spawn(function() while wait() do if w.flags.toggle4 then local mouse = game.Players.LocalPlayer:GetMouse() local A_2 = { [1] = mouse.Hit.p } game:GetService("ReplicatedStorage").Event:FireServer("fireRPG", A_2) end end end)